AI Insights · Timothy · July 2022
Top 5 Gacha Games on iOS in Kuwait Q2 2022
Explore the performance of the top 5 Gacha games on the iOS platform in Kuwait during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 Gacha games on iOS in Kuwait showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics.
Head Ball 2 - Soccer Game from MASOMO LIMITED saw a significant fluctuation in weekly downloads, peaking at 5K in the week of April 11 and dipping to around 908 by the end of June. Weekly revenue for the game varied, reaching its highest at approximately $2.1K in mid-April and stabilizing around $1.3K towards the end of the quarter. Active users increased steadily from 8.8K at the start of April to about 11.8K by the end of June.
8 Ball Pool™ by Miniclip.com experienced a relatively stable download rate, averaging around 1.4K downloads per week with a peak of 1.8K in early June. Revenue exhibited a peak of roughly $7K in mid-April and settled around $3.5K by the end of June. The game maintained a strong active user base, starting at 55.1K and concluding the quarter at approximately 56.5K.
Hero Wars: Alliance RPG from Nexters Global LTD saw its weekly revenue peak at about $12K in mid-April, with notable fluctuations throughout the quarter, ending around $3.6K. Downloads were modest, peaking at 1K in mid-May before dropping to negligible numbers by the end of June. Active users initially increased from 1.5K to 2.4K but saw a decline to approximately 1.7K by the end of the quarter.
eFootball™ 2024 by KONAMI had consistent weekly downloads, averaging around 550, with a peak of 761 in early June. Revenue was relatively low, with minor peaks reaching $555 by the end of June. Active users hovered around 6.8K, peaking at 7.7K in late May before settling back to around 6.6K by the end of the quarter.
Lastly, Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. demonstrated notable revenue peaks, with its highest weekly revenue around $23.2K at the end of March, and another peak of $14.5K in late May. Weekly downloads remained steady, averaging around 500, with a slight peak of 619 in mid-June. Active users increased from 8.5K to approximately 9.4K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.